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fix(deps): update dependency framer-motion to v10.18.0 #209
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This PR contains the following updates:
10.16.4
->10.18.0
Release Notes
framer/motion (framer-motion)
v10.18.0
Compare Source
Added
globalTapTarget
for use in Framer.v10.17.12
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Fixed
animate
sequencing forMotionValue
s.v10.17.11
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Fixed
layout
prop crashing Framer Motion 3D.v10.17.9
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Fixed
v10.17.8
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Fixed
null
safeguard foruseAnimationControls
.v10.17.7
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Fixed
v10.17.6
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Fixed
v10.17.5
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Fixed
repeatType
"reverse"
and"mirror"
.container
isposition: static
.amount
touseInView
dependencies.v10.17.4
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Fixed
v10.17.3
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Fixed
v10.17.2
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Fixed
v10.17.1
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Fixed
dragSnapToOrigin
not continuing animation when interrupted.v10.17.0
Compare Source
Added
MotionGlobalConfig.skipAnimations
to globally disable animations when testing.v10.16.16
Compare Source
Fixed
circInOut
easing fixed.v10.16.15
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Fixed
animateChanges
only runs in layout effect in initial render.v10.16.14
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v10.16.13
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Fixed
initial
equalsanimate
.v10.16.12
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Fixed
v10.16.11
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Fixed
v10.16.10
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Fixed
v10.16.9
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Fixed
v10.16.8
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Fixed
disableInstantAnimation
private API.v10.16.7
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Fixed
v10.16.6
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Fixed
Reorder
component types.Reorder.Item
order calculation.dragConstraints
if component re-renders during resize.v10.16.5
Compare Source
Fixed
AnimatePresence
fast rerender bug.Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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